
The only third-party software that you will need to download for modding any of the Mass Effect games is Mod Manager by Mgamerz.

While there are still interesting things to be done in the ini files, editing them is no longer needed, Installer can optimize them for you with the click of a button, so you're getting the best shadow, textures resolution and effects possible. Some may also say to change lines in the. For the end user, both of these programs are obsolete, since we're using the texture installer that comes with ALOT now. Many mod descriptions will tell you that you need programs such as " Texmod" or " MassEffect3Explorer" to install textures. Getting to the main menu and exiting is enough.

It's also important that you run the game at least once before you start modding. If you have the Origin version of the game please go to Setting>Application>Client Updates and disable automatic game updates, otherwise Origin will break the game. FPS Counter is also the only known way to fix the black blob bug on AMD CPUs, but it will break your game if used alongside ReShade/ENB. I recommend using something like ReShade/ENB/Nvidia Inspector/ FPS Counter to inject SMAA and some form of AO into the games. This guide doesn't cover aspects of modding such as injecting shaders - since better guides for this already exist and they apply universally to all games. Feel free to read their descriptions, but keep in mind that many of the instructions on individual mod pages may be outdated.

My recommended mods don't change the vanilla feel too much but in the end you choose what mods you want. The scope of the guide is to give you an idea on how to install any type of mod for all of the 3 games.
